misc:fs:debugdata
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misc:fs:debugdata [2022/05/05 01:37] – smo debugdata granimated | misc:fs:debugdata [2022/05/16 07:30] (current) – add more games fruityloops | ||
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* [[misc: | * [[misc: | ||
+ | |||
+ | ===== Super Mario 3D Land ===== | ||
+ | |||
+ | // Retrieved from ObjectData/ | ||
+ | |||
+ | // The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. // | ||
+ | |||
+ | * DebugFont.szs | ||
+ | |||
+ | |||
+ | ===== Photos with Mario ===== | ||
+ | |||
+ | // These files are present in the romfs: // | ||
+ | |||
+ | * [[misc: | ||
+ | * DebugFont.szs | ||
+ | |||
+ | ===== Super Mario 3D World ===== | ||
+ | |||
+ | // Retrieved from SystemData/ | ||
+ | |||
+ | // The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. // | ||
+ | |||
+ | * BgmDataBaseForDebug.szs | ||
+ | * CubeMapIlluminantPreset.szs | ||
+ | * DebugEditorSceneCubeMap.szs | ||
+ | * DebugFont.szs | ||
* DebugMenuList.szs | * DebugMenuList.szs | ||
+ | * DebugShader.szs | ||
* DebugStageList.szs | * DebugStageList.szs | ||
+ | |||
+ | ===== Captain Toad: Treasure Tracker ===== | ||
+ | |||
+ | // Retrieved from SystemData/ | ||
+ | |||
+ | // The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. // | ||
+ | |||
+ | * BgmDataBaseForDebug.szs | ||
+ | * CubeMapIlluminantPreset.szs | ||
+ | * DebugEditorSceneCubeMap.szs | ||
+ | * DebugFont.szs | ||
+ | * DebugMenuList.szs | ||
+ | * DebugShader.szs | ||
+ | * DebugStageList.szs | ||
+ | * DebugPersonalStageList.szs | ||
+ | * IlluminantPreset.szs | ||
+ | * LightPreset.szs | ||
===== Super Mario Odyssey ===== | ===== Super Mario Odyssey ===== | ||
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// The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. // | // The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. // | ||
- | BgmDataBaseForDebug.szs | + | |
- | DeveloperInfoList.szs | + | |
- | Shader/ | + | |
- | ReflectionTest.szs | + | |
- | SeDataBaseDebugInfo.szs | + | |
- | MessageData/ | + | |
- | MessageData/ | + | |
- | DebugMenuList.szs | + | |
- | DebugSaveData.szs | + | |
- | Shader/ | + | |
- | Shader/ | + | |
- | DebugStaffInfo.szs | + | |
- | DebugCommandData.szs | + | |
- | PatrolList.szs | + | |
- | Shader/ | + | |
- | Shader/ | + | |
- | Shader/ | + | |
+ | |||
+ | ===== Captain Toad: Treasure Tracker (3DS Port) ===== | ||
+ | |||
+ | // These files are present in the romfs: // | ||
+ | * [[misc: | ||
+ | * DebugMenuList.szs | ||
+ | * DebugMenuListTest.szs | ||
+ | * DebugPersonalStageList.szs | ||
+ | * DebugStageList.szs | ||
+ | * FocusTestStageList.szs | ||
+ | * PatrolList.szs | ||
+ | * TestStageList.szs | ||
+ | |||
+ | ===== Captain Toad: Treasure Tracker (Switch Port) ===== | ||
+ | |||
+ | // These files are present in the romfs: // | ||
+ | |||
+ | * AglResourceDebug.szs | ||
+ | * agl_resource_pc.sarc | ||
+ | * alDeferredShading.sharc | ||
+ | * alHdrCompose.sharc | ||
+ | * alProgramShader.sharc | ||
+ | * alRenderCloudLayer.fsdb | ||
+ | * alRenderSky.fsdb | ||
+ | * BgmDataBaseForDebug.szs | ||
+ | * [[misc: | ||
+ | * CubeMapIlluminantPreset.szs | ||
+ | * DebugEditorSceneCubeMap.szs | ||
+ | * DebugFont.szs | ||
+ | * DebugMenuList.szs | ||
+ | * DebugMenuListTest.szs | ||
+ | * DebugPersonalStageList.szs | ||
+ | * DebugShader.fsdb | ||
+ | * DebugShader.szs | ||
+ | * DebugStageList.szs | ||
+ | * env.aglenv | ||
+ | * forest_cube.gtx | ||
+ | * IlluminantPreset.szs | ||
+ | * imagefilter.tga | ||
+ | * LightPreset.szs | ||
+ | * NintendoNTLGDB002.szs | ||
+ | * PatrolList.szs | ||
+ | * PlayerDebug.szs | ||
+ | * PostEffectMask.fsdb | ||
+ | * ProgramShader.sharc | ||
+ | * RenderAlbedo.fsdb | ||
+ | * RenderFinFur.fsdb | ||
+ | * RenderFootPrint.fsdb | ||
+ | * RenderMaterialAlphaMask.fsdb | ||
+ | * RenderMaterialCloud.fsdb | ||
+ | * RenderMaterialCrystal.fsdb | ||
+ | * RenderMaterialEcho.fsdb | ||
+ | * RenderMaterialEmission.fsdb | ||
+ | * RenderMaterial.fsdb | ||
+ | * RenderMaterialGodRay.fsdb | ||
+ | * RenderMaterialGrass.fsdb | ||
+ | * RenderMaterialIce.fsdb | ||
+ | * RenderMaterialIndirect.fsdb | ||
+ | * RenderMaterialMiiFace.fsdb | ||
+ | * RenderMaterialMirror.fsdb | ||
+ | * RenderMaterialMultiTex.fsdb | ||
+ | * RenderMaterialNoiseSpecular.fsdb | ||
+ | * RenderMaterialWaterEdge.fsdb | ||
+ | * RenderMaterialWater.fsdb | ||
+ | * RenderMaterialXlu.fsdb | ||
+ | * RenderMaterialXluSeal.fsdb | ||
+ | * RenderProgram.fsdb | ||
+ | * RenderShellFur.fsdb | ||
+ | * RenderSky.fsdb | ||
+ | * sphere_earth.bfres | ||
+ | |||
+ | ===== Super Mario 3D World + Bowser' | ||
+ | |||
+ | // These files are present in the romfs: // | ||
+ | |||
+ | * AglResourceDebug.szs | ||
+ | * alRenderCloudLayer.fsdb | ||
+ | * alRenderSky.fsdb | ||
+ | * alRenderU32.fsdb | ||
+ | * alRenderWater.fsdb | ||
+ | * BgmDataBaseForDebug.szs | ||
+ | * [[misc: | ||
+ | * CubeMapIlluminantPreset.szs | ||
+ | * DebugCubeMapCheck.szs | ||
+ | * DebugEditorSceneCubeMap.szs | ||
+ | * DebugFont.szs | ||
+ | * DebugMenuList.szs | ||
+ | * DebugMenuListTest.szs | ||
+ | * DebugShader.fsdb | ||
+ | * DebugShader.szs | ||
+ | * DebugStageList.szs | ||
+ | * env.aglenv | ||
+ | * forest_cube.gtx | ||
+ | * imagefilter.tga | ||
+ | * NintendoNTLGDB002.szs | ||
+ | * PatrolList.txt | ||
+ | * PlayerDebug.szs | ||
+ | * PostEffectMask.fsdb | ||
+ | * ProgramShader.sharc | ||
+ | * RenderAlbedo.fsdb | ||
+ | * RenderFinFur.fsdb | ||
+ | * RenderFootPrint.fsdb | ||
+ | * RenderHeightMap.fsdb | ||
+ | * RenderMaterialAlphaMask.fsdb | ||
+ | * RenderMaterialCloud.fsdb | ||
+ | * RenderMaterialCrystal.fsdb | ||
+ | * RenderMaterialEcho.fsdb | ||
+ | * RenderMaterialEmission.fsdb | ||
+ | * RenderMaterial.fsdb | ||
+ | * RenderMaterialGodRay.fsdb | ||
+ | * RenderMaterialGrass.fsdb | ||
+ | * RenderMaterialIce.fsdb | ||
+ | * RenderMaterialIndirect.fsdb | ||
+ | * RenderMaterialMirror.fsdb | ||
+ | * RenderMaterialMultiTex.fsdb | ||
+ | * RenderMaterialNoiseSpecular.fsdb | ||
+ | * RenderMaterialWaterEdge.fsdb | ||
+ | * RenderMaterialWater.fsdb | ||
+ | * RenderMaterialXlu.fsdb | ||
+ | * RenderMaterialXluSeal.fsdb | ||
+ | * RenderProgram.fsdb | ||
+ | * RenderScreenSpaceDecal.fsdb | ||
+ | * RenderShellFur.fsdb | ||
+ | * RenderSky.fsdb | ||
+ | * sphere_earth.bfres | ||
+ | * TextureIlluminant.szs |
misc/fs/debugdata.1651714631.txt.gz · Last modified: 2022/05/05 01:37 by granimated