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misc:fs:debugdata [2022/04/14 19:25] fruityloopsmisc:fs:debugdata [2022/05/16 07:30] (current) – add more games fruityloops
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   * [[misc:fs:debugdata:buildinfo.txt|BuildInfo.txt]]   * [[misc:fs:debugdata:buildinfo.txt|BuildInfo.txt]]
 +
 +===== Super Mario 3D Land =====
 +
 + // Retrieved from ObjectData/ResourceSystem.szs/ResourceCategoryTable.byml. ((same for E3 Demo, Kiosk Demo)) //
 +
 + // The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. //
 +
 +  * DebugFont.szs
 +
 +
 +===== Photos with Mario =====
 +
 + // These files are present in the romfs: //
 +
 +  * [[misc:fs:debugdata:buildinfo.txt|BuildInfo.txt]]
 +  * DebugFont.szs
 +
 +===== Super Mario 3D World =====
 +
 + // Retrieved from SystemData/ResourceSystem.szs/ResourceCategoryTable.byml. ((same for Wii U Kiosk Demo)) //
 +
 + // The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. //
 +
 +  * BgmDataBaseForDebug.szs
 +  * CubeMapIlluminantPreset.szs
 +  * DebugEditorSceneCubeMap.szs
 +  * DebugFont.szs
   * DebugMenuList.szs   * DebugMenuList.szs
 +  * DebugShader.szs
   * DebugStageList.szs   * DebugStageList.szs
 +
 +===== Captain Toad: Treasure Tracker =====
 +
 + // Retrieved from SystemData/ResourceSystem.szs/ResourceCategoryTable.byml. ((same for Kiosk Demo, except the file is called ShopTrialResourceSystem.szs)) //
 +
 + // The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. //
 +
 +  * BgmDataBaseForDebug.szs
 +  * CubeMapIlluminantPreset.szs
 +  * DebugEditorSceneCubeMap.szs
 +  * DebugFont.szs
 +  * DebugMenuList.szs
 +  * DebugShader.szs
 +  * DebugStageList.szs
 +  * DebugPersonalStageList.szs
 +  * IlluminantPreset.szs
 +  * LightPreset.szs
 +
 +===== Super Mario Odyssey =====
 +
 + // Retrieved from SystemData/ResourceSystem.szs/ResourceCategoryTable.byml. //
 +
 + // The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs. //
 +
 +  * BgmDataBaseForDebug.szs
 +  * DeveloperInfoList.szs
 +  * Shader/alRenderU32.szs
 +  * ReflectionTest.szs
 +  * SeDataBaseDebugInfo.szs
 +  * MessageData/DebugMessage.szs
 +  * MessageData/DebugMessageUSen.szs
 +  * DebugMenuList.szs
 +  * DebugSaveData.szs
 +  * Shader/alRenderMaterialDiff.szs
 +  * Shader/alRenderMaterialMapParts.szs
 +  * DebugStaffInfo.szs
 +  * DebugCommandData.szs
 +  * PatrolList.szs
 +  * Shader/alDebugShader.szs
 +  * Shader/alDebugProgramShader.szs
 +  * Shader/alRenderMaterialCubeMap.szs
 +
 +===== Captain Toad: Treasure Tracker (3DS Port) =====
 +
 + // These files are present in the romfs: //
 +  * [[misc:fs:debugdata:buildinfo.txt|BuildInfo.txt]]
 +  * DebugMenuList.szs
 +  * DebugMenuListTest.szs
 +  * DebugPersonalStageList.szs
 +  * DebugStageList.szs
 +  * FocusTestStageList.szs
 +  * PatrolList.szs
 +  * TestStageList.szs
 +
 +===== Captain Toad: Treasure Tracker (Switch Port) =====
 +
 + // These files are present in the romfs: //
 +
 +  * AglResourceDebug.szs
 +  * agl_resource_pc.sarc
 +  * alDeferredShading.sharc
 +  * alHdrCompose.sharc
 +  * alProgramShader.sharc
 +  * alRenderCloudLayer.fsdb
 +  * alRenderSky.fsdb
 +  * BgmDataBaseForDebug.szs
 +  * [[misc:fs:debugdata:buildinfo.txt|BuildInfo.txt]]
 +  * CubeMapIlluminantPreset.szs
 +  * DebugEditorSceneCubeMap.szs
 +  * DebugFont.szs
 +  * DebugMenuList.szs
 +  * DebugMenuListTest.szs
 +  * DebugPersonalStageList.szs
 +  * DebugShader.fsdb
 +  * DebugShader.szs
 +  * DebugStageList.szs
 +  * env.aglenv
 +  * forest_cube.gtx
 +  * IlluminantPreset.szs
 +  * imagefilter.tga
 +  * LightPreset.szs
 +  * NintendoNTLGDB002.szs
 +  * PatrolList.szs
 +  * PlayerDebug.szs
 +  * PostEffectMask.fsdb
 +  * ProgramShader.sharc
 +  * RenderAlbedo.fsdb
 +  * RenderFinFur.fsdb
 +  * RenderFootPrint.fsdb
 +  * RenderMaterialAlphaMask.fsdb
 +  * RenderMaterialCloud.fsdb
 +  * RenderMaterialCrystal.fsdb
 +  * RenderMaterialEcho.fsdb
 +  * RenderMaterialEmission.fsdb
 +  * RenderMaterial.fsdb
 +  * RenderMaterialGodRay.fsdb
 +  * RenderMaterialGrass.fsdb
 +  * RenderMaterialIce.fsdb
 +  * RenderMaterialIndirect.fsdb
 +  * RenderMaterialMiiFace.fsdb
 +  * RenderMaterialMirror.fsdb
 +  * RenderMaterialMultiTex.fsdb
 +  * RenderMaterialNoiseSpecular.fsdb
 +  * RenderMaterialWaterEdge.fsdb
 +  * RenderMaterialWater.fsdb
 +  * RenderMaterialXlu.fsdb
 +  * RenderMaterialXluSeal.fsdb
 +  * RenderProgram.fsdb
 +  * RenderShellFur.fsdb
 +  * RenderSky.fsdb
 +  * sphere_earth.bfres
 +
 +===== Super Mario 3D World + Bowser's Fury =====
 +
 + // These files are present in the romfs: //
 +
 +  * AglResourceDebug.szs
 +  * alRenderCloudLayer.fsdb
 +  * alRenderSky.fsdb
 +  * alRenderU32.fsdb
 +  * alRenderWater.fsdb
 +  * BgmDataBaseForDebug.szs
 +  * [[misc:fs:debugdata:buildinfo.txt|BuildInfo.txt]]
 +  * CubeMapIlluminantPreset.szs
 +  * DebugCubeMapCheck.szs
 +  * DebugEditorSceneCubeMap.szs
 +  * DebugFont.szs
 +  * DebugMenuList.szs
 +  * DebugMenuListTest.szs
 +  * DebugShader.fsdb
 +  * DebugShader.szs
 +  * DebugStageList.szs
 +  * env.aglenv
 +  * forest_cube.gtx
 +  * imagefilter.tga
 +  * NintendoNTLGDB002.szs
 +  * PatrolList.txt
 +  * PlayerDebug.szs
 +  * PostEffectMask.fsdb
 +  * ProgramShader.sharc
 +  * RenderAlbedo.fsdb
 +  * RenderFinFur.fsdb
 +  * RenderFootPrint.fsdb
 +  * RenderHeightMap.fsdb
 +  * RenderMaterialAlphaMask.fsdb
 +  * RenderMaterialCloud.fsdb
 +  * RenderMaterialCrystal.fsdb
 +  * RenderMaterialEcho.fsdb
 +  * RenderMaterialEmission.fsdb
 +  * RenderMaterial.fsdb
 +  * RenderMaterialGodRay.fsdb
 +  * RenderMaterialGrass.fsdb
 +  * RenderMaterialIce.fsdb
 +  * RenderMaterialIndirect.fsdb
 +  * RenderMaterialMirror.fsdb
 +  * RenderMaterialMultiTex.fsdb
 +  * RenderMaterialNoiseSpecular.fsdb
 +  * RenderMaterialWaterEdge.fsdb
 +  * RenderMaterialWater.fsdb
 +  * RenderMaterialXlu.fsdb
 +  * RenderMaterialXluSeal.fsdb
 +  * RenderProgram.fsdb
 +  * RenderScreenSpaceDecal.fsdb
 +  * RenderShellFur.fsdb
 +  * RenderSky.fsdb
 +  * sphere_earth.bfres
 +  * TextureIlluminant.szs
misc/fs/debugdata.1649964324.txt.gz · Last modified: 2022/04/14 19:25 by fruityloops