al:liveactor
Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| al:liveactor [2022/03/17 06:38] – created fruityloops | al:liveactor [2022/05/16 10:16] (current) – fruityloops | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== al:: | ====== al:: | ||
| - | LiveActor is a class that represents an Actor in a Scene. This can be an enemy, level geometry, or anything in between. | + | LiveActor is a class that represents an actor in a scene((usually StageScene)). This can be an enemy, level geometry, or anything in between. Most inherited classes use the Nerve system to distribute code to different functions, instead of just 1 update function. |
| + | |||
| + | ===== Clipping ===== | ||
| + | If a LiveActor is " | ||
al/liveactor.1647499137.txt.gz · Last modified: 2022/03/17 06:38 by fruityloops