/DebugData
DebugData contains leftover files from development that mostly used to serve debug menus used by the developers.
Super Mario 3D Land
Retrieved from ObjectData/ResourceSystem.szs/ResourceCategoryTable.byml. 1)
The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs.
Photos with Mario
These files are present in the romfs:
Super Mario 3D World
Retrieved from SystemData/ResourceSystem.szs/ResourceCategoryTable.byml. 2)
The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs.
Captain Toad: Treasure Tracker
Retrieved from SystemData/ResourceSystem.szs/ResourceCategoryTable.byml. 3)
The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs.
BgmDataBaseForDebug.szs
CubeMapIlluminantPreset.szs
DebugEditorSceneCubeMap.szs
DebugFont.szs
DebugMenuList.szs
DebugShader.szs
DebugStageList.szs
DebugPersonalStageList.szs
IlluminantPreset.szs
LightPreset.szs
Super Mario Odyssey
Retrieved from SystemData/ResourceSystem.szs/ResourceCategoryTable.byml.
The byml does not include file extensions, but it can be inferred as every other file listed in it are .szs.
BgmDataBaseForDebug.szs
DeveloperInfoList.szs
Shader/alRenderU32.szs
ReflectionTest.szs
SeDataBaseDebugInfo.szs
MessageData/DebugMessage.szs
MessageData/DebugMessageUSen.szs
DebugMenuList.szs
DebugSaveData.szs
Shader/alRenderMaterialDiff.szs
Shader/alRenderMaterialMapParts.szs
DebugStaffInfo.szs
DebugCommandData.szs
PatrolList.szs
Shader/alDebugShader.szs
Shader/alDebugProgramShader.szs
Shader/alRenderMaterialCubeMap.szs
Captain Toad: Treasure Tracker (3DS Port)
These files are present in the romfs:
Captain Toad: Treasure Tracker (Switch Port)
These files are present in the romfs:
AglResourceDebug.szs
agl_resource_pc.sarc
alDeferredShading.sharc
alHdrCompose.sharc
alProgramShader.sharc
alRenderCloudLayer.fsdb
alRenderSky.fsdb
BgmDataBaseForDebug.szs
-
CubeMapIlluminantPreset.szs
DebugEditorSceneCubeMap.szs
DebugFont.szs
DebugMenuList.szs
DebugMenuListTest.szs
DebugPersonalStageList.szs
DebugShader.fsdb
DebugShader.szs
DebugStageList.szs
env.aglenv
forest_cube.gtx
IlluminantPreset.szs
imagefilter.tga
LightPreset.szs
NintendoNTLGDB002.szs
PatrolList.szs
PlayerDebug.szs
PostEffectMask.fsdb
ProgramShader.sharc
RenderAlbedo.fsdb
RenderFinFur.fsdb
RenderFootPrint.fsdb
RenderMaterialAlphaMask.fsdb
RenderMaterialCloud.fsdb
RenderMaterialCrystal.fsdb
RenderMaterialEcho.fsdb
RenderMaterialEmission.fsdb
RenderMaterial.fsdb
RenderMaterialGodRay.fsdb
RenderMaterialGrass.fsdb
RenderMaterialIce.fsdb
RenderMaterialIndirect.fsdb
RenderMaterialMiiFace.fsdb
RenderMaterialMirror.fsdb
RenderMaterialMultiTex.fsdb
RenderMaterialNoiseSpecular.fsdb
RenderMaterialWaterEdge.fsdb
RenderMaterialWater.fsdb
RenderMaterialXlu.fsdb
RenderMaterialXluSeal.fsdb
RenderProgram.fsdb
RenderShellFur.fsdb
RenderSky.fsdb
sphere_earth.bfres
Super Mario 3D World + Bowser's Fury
These files are present in the romfs:
AglResourceDebug.szs
alRenderCloudLayer.fsdb
alRenderSky.fsdb
alRenderU32.fsdb
alRenderWater.fsdb
BgmDataBaseForDebug.szs
-
CubeMapIlluminantPreset.szs
DebugCubeMapCheck.szs
DebugEditorSceneCubeMap.szs
DebugFont.szs
DebugMenuList.szs
DebugMenuListTest.szs
DebugShader.fsdb
DebugShader.szs
DebugStageList.szs
env.aglenv
forest_cube.gtx
imagefilter.tga
NintendoNTLGDB002.szs
PatrolList.txt
PlayerDebug.szs
PostEffectMask.fsdb
ProgramShader.sharc
RenderAlbedo.fsdb
RenderFinFur.fsdb
RenderFootPrint.fsdb
RenderHeightMap.fsdb
RenderMaterialAlphaMask.fsdb
RenderMaterialCloud.fsdb
RenderMaterialCrystal.fsdb
RenderMaterialEcho.fsdb
RenderMaterialEmission.fsdb
RenderMaterial.fsdb
RenderMaterialGodRay.fsdb
RenderMaterialGrass.fsdb
RenderMaterialIce.fsdb
RenderMaterialIndirect.fsdb
RenderMaterialMirror.fsdb
RenderMaterialMultiTex.fsdb
RenderMaterialNoiseSpecular.fsdb
RenderMaterialWaterEdge.fsdb
RenderMaterialWater.fsdb
RenderMaterialXlu.fsdb
RenderMaterialXluSeal.fsdb
RenderProgram.fsdb
RenderScreenSpaceDecal.fsdb
RenderShellFur.fsdb
RenderSky.fsdb
sphere_earth.bfres
TextureIlluminant.szs